Showing posts with label UX. Show all posts
Showing posts with label UX. Show all posts

Wednesday, November 23, 2011

Why Do People Watch Television?


America in Primetime: this PBS series offers a glimpse into the reasons why television is so important in American society. It's told from the creative side, not the viewer side. But it's compelling to hear their theories about people's motivations to watch TV, and how TV is viewed within the profession. I have only seen episodes 3 and 4, and plan to catch up with the rest this weekend. Watch online.

In an attempt to compel you to watch, below are some quotes from the series. 

There’s something about a shared experience. You used to know that millions of other people were watching the same thing, and there’s something (kinda) cosmic about that. You feel a deeper thing, and you know that deeper thing. --David Lynch, America in Primetime, Episode 3: The Misfits.

Audiences create these guidelines by what they choose to watch. Artists need to be in a position to (sort of) push the boundaries and let the audiences speak back to them. That’s the way it works. That’s the way art is supposed to work. --Ron Howard, America in Primetime, Episode 4: The Crusader.

Storytelling is like making everyone part of a big family so that members of the audience are able to identify with characters in their full complexity. That type of deep, emotional attachment is what television at its best is capable of generating. --David Milch, America in Primetime, Episode 4: The Crusader

Professional Vision (a work in progress)


Professional Vision: UX in Journalism - a living document whose first draft is below

WHY: Foster innovative journalism to keep American democracy alive.

HOW: Create subjective discussions surrounding our designs: products, features and deliverables.

The business world wants to objectify everything. “Let’s create a focus group and learn the best execution.” “Let’s survey users and learn how to design.” “Let’s test users to determine the best interface.” Business people want objective data to make the best, informed decision. Business people want innovation without risk and without change. Business people want a high profit margin. Business people want only success. This is not reality.

Reality is a subjective discussion of users. Reality is making a decision because it aligns with values and identity. Reality is an iterative design fueled by failure but driven by success. Reality is making a profit. Reality is an unambiguous vision.

users
subconscious and conscious decisions
behaviors and goals
motivation and passion
narcissism/self-image
awareness of others’ perceptions
connection with community
unconditional concern among family and friends
constructive debate

employees
acknowledgement of imperfections surrounding journalistic integrity, but the goal for perfection nonetheless
evolution
professionalism and acceptance among peers
distinguishment

Friday, June 3, 2011

Andre Alforque Joins Tribune Technology UX Team

From: Alforque, Andre 
Sent: Friday, June 03, 2011 4:27 PM
To: Tribune Media Services employees
Subject: Andre Alforque Joins Tribune UX Team

My dear colleagues,

I have accepted a position within the field of User Experience (UX) in the Tribune Company family. Beginning Monday, June 20th, you will find me on LL2 working for the Tribune UX team.

It is with sadness that I announce my departure from Zap2it and TMS, effective Friday, June 17th. You have been my family for over 10 years, and we’ve shared many successes along the way. I have been fortunate to be given many opportunities at Zap2it: from Jeff Rowe and Barbara Needleman believing in a student fresh out of college to lead operations, to Rebecca Baldwin and Jay Fehnel believing in an operations manager to lead major Zap2it projects, and everyone between. Beyond technical and leadership skills, you gave me lessons in business and in life.

You need not travel far before our paths cross. As part of the Tribune UX team, one of my projects is Zap2it. So it is with happiness that I remain within the Tribune Company family.

Regards,
Andre Alforque

Thanks to my sister, Audrey, for the proofing.

Friday, February 11, 2011

Fandago: FanMail e-mail Usability Issue

A bit disappointed when I opened this e-mail from Fandago claiming "X-Men Trailer Debut Now Live!"  How exactly do I view the trailer (the subject of this e-mail)?  Why is it buried in the "Entertainment News" section?  You are sending this e-mail promising the trailer for X-Men: First Class, but instead give me a bunch of Justin Bieber information.  If you are going to pitch another movie, you should at least pitch a movie from the same genre.